An overview of the node interface when working with Blueprint Maps. Unreal Engine 4 Documentation > Programming and Scripting > Blueprints Visual Scripting > Basic Scripting > Blueprint Map Nodes Blueprint Map Nodes
Nov 09, 2014 · The type of the node can be changed which will come in handy when we get to the octree simplification, this is a divergence from the reference implementation which preferred a class heirarchy. The bounding box for the node is determined by the min and size members, and each node has up to 8 children. 2) blend overrides - it's quite handy when you can override animations blend time just for one particular case when using "Set animation" node, right in the node itself. 3) latest plugin version gives us UE4 editor crash when importing JSON (no issues with .skel though)